Darkest dungeon cheats sheet1/6/2024 Reduced cost of the Upgraded Recruits upgrades. Stagecoach Upgraded Recruits: adjusted number of pos and neg quirks they start with to ensure they are still valuable.Bad Gambler and Skilled Gambler functionality improved. Slightly increased chances in both cases for interest. Adjustments to chances of getting quirks at quest end.The Cove Gather mission now triggers “Lost and Found” Town Event instead of “Supply Run” Town Event upon successful completion.Quests that will trigger a Town Event: links are now clearly shown.Fixed Provision Discount Town Event description so all languages should show up correctly.Goal is to make neither Tavern or Abbey preferable over another, and also add more interest. Tavern and Abbey complete side-effects rebalance and some new side effects added.Fix for users reporting increased cpu usage.Added New Variations to Dungeon Map Generation!.Exactly what that way is, we leave for you to discover Trinkets are no longer recoverable from fallen characters after retreating. Caw! Caw! Added New Trinket Recovery Quest – When a party wipe occurs, trinkets are no longer lost! There is a way to recover them.Added 4 new monsters (Bone Bearer, Hateful Virago, Swine Skiver, and Squiffy Ghast) that appear in Champion level Dungeons – welcome aboard, Dana!.You can now continue playing after the time limit on your Stygian mode game after successfully completing the game.Time limit reduced to 86 weeks and hero death limit dropped to 12.More stress, higher darkness penalties, more light loss per step, higher trap diff, enemy HP bump from 15% (prev) to 20%, slightly higher monster crits…overall slightly more deadly.Stygian can now be selected when starting a new campaign, instead of requiring completion of Darkest mode first.This can be toggled off in the Options menu if you wish to still ride the bittersweet wave of total RNG. New Stagecoach generation method that gives a more even long-term distribution and also favors healers more, since they are the backbone of most parties. New Stage Coach population option to use a Deck based system. ![]() (Lvl1 now requires Lvl 1 Blacksmith and Guild) Changed Experienced Recruit requirements.Added another upgrade tier to Experienced Recruits (Lvl 4 Characters will now appear).Town Events trigger more frequently to compensate for shorter playtime.Higher Light conditions confer slightly more to party DEF bonuses.Returned provisions now give slightly more money back.Hero upgrade and treatment cost scaling by level reduced.Reduced cost of Upgraded Recruits upgrades. Increased chance of upgraded recruits appearing. Stage Coach can now be upgraded to allow the appearance of new recruits starting at up to Level 4.Any hero may enter a Veteran or Champion dungeon. More Power Leveling flexibility: Heroes of up to Level 4 may enter Novice dungeons.However, they will undergo significant stress upon doing so, and are more likely to become afflicted instead of virtuous when in the Darkest Dungeon. Never Again changed: heroes are now allowed to return to the Darkest Dungeon.
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